/***
*
*	Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
*	This product contains software technology licensed from Id
*	Software, Inc. ("Id Technology").  Id Technology (c) 1996 Id Software, Inc.
*	All Rights Reserved.
*
*   Use, distribution, and modification of this source code and/or resulting
*   object code is restricted to non-commercial enhancements to products from
*   Valve LLC.  All other use, distribution, or modification is prohibited
*   without written permission from Valve LLC.
*
****/

#include "extdll.h"
#include "util.h"
#include "skill.h"

skilldata_t gSkillData;

float GetSkillCvar(char *pName)
{
	char szBuffer[64];
	int iCount = sprintf(szBuffer, "%s%d",pName, gSkillData.iSkillLevel);
	float flValue = CVAR_GET_FLOAT(szBuffer);

	if (flValue <= 0)
		ALERT(at_console, "\n\n** GetSkillCVar Got a zero for %s **\n\n", szBuffer);

	return flValue;
}